Archive for November 7, 2009

Z is for Zombie 1.2 Progress

I’m wrapping up work on Z is for Zombie 1.2, everything is really coming together. I’ve got a ton of user requests in the game, some fixes to address the glitches and some major performance improvements. Previously many of the zombies were spawning off screen, causing a massive slowdown. I’ve completely redone that entire aspect [...]

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