Z is for Zombie Lite 2.0 is Out!

Z is for Zombie 2.0 is out! Here is a full list of changes:

  • Progress Saving
  • Zombies have hit points
  • New Weapon! Pistol
  • Massive performance improvements
  • New onscreen controls (joystick)
  • Smoother Accelerometer Controls
  • New Game Over Screens
  • Finally, a ton of bug fixes

iPad Game

I started working on my first dedicated iPad Game. I’ve had this idea in my head for a game for a few months now, but the iPhone just didn’t have enough screen real estate to fit everything I wanted. When the iPad was announced, I began working on it. Last night I finally got the Alpha working how I wanted it, and today I started working on the Art Work. My goal is to have this ready on the iPad Launch Date. I’ll have a few marathon coding sessions this weekend.

I’ll post more details and sneak peaks as it get’s closer to release.

Z is for Zombie 2.0 Lite

On Monday I submitted Z is for Zombie Lite 2.0,  and it is currently in review with Apple. As version 2.0 was a significant update for the full Z is for Zombie, this is also a pretty big update, porting over many of the same changes:

  • Progress Saving
  • High Scores
  • Statistics
  • Zombies have hit points
  • New Weapon! Pistol
  • Massive performance improvements
  • New onscreen controls (joystick)
  • Smoother Accelerometer Controls
  • New Game Over Screens
  • Finally, a ton of bug fixes

Obviously not everything came over, I need to leave some of the good things in the full version :) So, you only get 2 weapons in the Lite version, the Ninja Star and the Pistol. You’ll have to spend the $.99 cents to upgrade to the full version to get the Shotgun and PipeBombs. It should be out this evening, in the mean time you can grab version 1.0 and check it out!