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Posts Tagged ‘App Store’

Sneak Peak at Obliteration HD

28 Mar

A quick sneak peak at Obliteration HD – an upcoming hand drawn iPad game. Obliteration HD is basic Arcade game where you fly around and blow buildings up. There are 35 levels, with a European Expansion pack following shortly after the iPad is released.

You can also head over to the Obliteration HD page to read more about it.

Screenshots

YouTube

This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video.

 

Obliteration

18 Mar

Just a quick sneak peak at my upcoming iPad game. It’s called Obliteration and is coming along pretty quick. I’ve managed to get most of the artwork done, improved the gameplay in the Alpha and finally settled on the name. It’s an action / arcade game that will have 28-35 levels.

I’m hoping to have a working beta this weekend, I’ll post a YouTube video when it’s ready.

 

Z is for Zombie 2.0 hits the app store!

01 Mar

Z is for Zombie 2.0, the latest update for my first game, hit the app store about 4 hours ago. It should be showing up in your Update Games list shortly. It was a huge update, and in case you’ve missed the numerous posts about what was in it, I’ll post it again:

  • Progress Saving
  • High Scores
  • Statistics
  • Zombies have hit points
  • New Weapons! Pistol / Shotgun / PipeBomb
  • Massive performance improvements
  • New onscreen controls (joystick)
  • Smoother Accelerometer Controls
  • Unlockable Freeplay (go back and beat your score)
  • New Game Over Screens
  • Finally, a ton of bug fixes

YouTube Preview:

This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video.

 
 

Z is for Zombie 2.0 YouTube Video

28 Feb

Here is a YouTube video showing the new features in Z is for Zombie 2.0, the locked freeplay levels, new weapons and the new High Scores and Statistics screens. It’s sitting in review, and I’m hoping it comes out early this week.

This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video.

 
 

HypnoPhone 2.0 is out!

01 Feb

HypnoPhone is a ‘game’ I made last spring when I was first learning how to get stuff on the iPhone. It was pretty basic, but has some measure of popularity in the App Store. A few weeks ago I completely rewrote it from the group up, and it was just approved!

This new version is faster, smoother, and most importantly, now has a speed slider to adjust the spinning speed of objects. Just touch the screen near the home button to see the slider, and touch the screen near the ear piece to go back to the main menu.

You can check out some screenshots of it in action by visiting the games website.