<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>How I Hate The Night &#187; App Store</title>
	<atom:link href="http://howihatethenight.com/tag/app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://howihatethenight.com</link>
	<description></description>
	<lastBuildDate>Wed, 01 Feb 2012 14:25:14 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Zombie Heads hits the Mac App Store ($.99)</title>
		<link>http://howihatethenight.com/2011/03/11/zombie-heads-hits-the-mac-app-store-99-2/</link>
		<comments>http://howihatethenight.com/2011/03/11/zombie-heads-hits-the-mac-app-store-99-2/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 15:27:07 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Announcements]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Mac App]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=942</guid>
		<description><![CDATA[My second Mac App game hit the app store late last night. Zombie Heads, a matching game, is a port of the iPad version of the game. In Zombie Heads, you need to match up zombie heads as they are tossed into a garbage can. When two heads are matched, they explode, making room for [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2011/03/11/zombie-heads-hits-the-mac-app-store-99-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review of Obliteration (Mac App)</title>
		<link>http://howihatethenight.com/2011/03/11/review-of-obliteration-mac-app/</link>
		<comments>http://howihatethenight.com/2011/03/11/review-of-obliteration-mac-app/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 15:01:07 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=932</guid>
		<description><![CDATA[Touchreviews.net posted a review yesterday of my game Obliteration. They seemed to really like it! [touchreviews.net]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2011/03/11/review-of-obliteration-mac-app/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sneak Peak at Obliteration HD</title>
		<link>http://howihatethenight.com/2010/03/28/sneak-peak-at-obliteration-hd/</link>
		<comments>http://howihatethenight.com/2010/03/28/sneak-peak-at-obliteration-hd/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 13:45:45 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Announcements]]></category>
		<category><![CDATA[Airplane]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Bomb]]></category>
		<category><![CDATA[Doodle]]></category>
		<category><![CDATA[Flying]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Obliteration]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=651</guid>
		<description><![CDATA[A quick sneak peak at Obliteration HD &#8211; an upcoming hand drawn iPad game. Obliteration HD is basic Arcade game where you fly around and blow buildings up. There are 35 levels, with a European Expansion pack following shortly after the iPad is released. You can also head over to the Obliteration HD page to [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/03/28/sneak-peak-at-obliteration-hd/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Obliteration</title>
		<link>http://howihatethenight.com/2010/03/18/obliteration/</link>
		<comments>http://howihatethenight.com/2010/03/18/obliteration/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 16:33:32 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Announcements]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Obliteration]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=647</guid>
		<description><![CDATA[Just a quick sneak peak at my upcoming iPad game. It&#8217;s called Obliteration and is coming along pretty quick. I&#8217;ve managed to get most of the artwork done, improved the gameplay in the Alpha and finally settled on the name. It&#8217;s an action / arcade game that will have 28-35 levels. I&#8217;m hoping to have [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/03/18/obliteration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Z is for Zombie 2.0 hits the app store!</title>
		<link>http://howihatethenight.com/2010/03/01/z-is-for-zombie-2-0-hits-the-app-store/</link>
		<comments>http://howihatethenight.com/2010/03/01/z-is-for-zombie-2-0-hits-the-app-store/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 01:59:10 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=632</guid>
		<description><![CDATA[Z is for Zombie 2.0, the latest update for my first game, hit the app store about 4 hours ago. It should be showing up in your Update Games list shortly. It was a huge update, and in case you&#8217;ve missed the numerous posts about what was in it, I&#8217;ll post it again: Progress Saving [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/03/01/z-is-for-zombie-2-0-hits-the-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Z is for Zombie 2.0 YouTube Video</title>
		<link>http://howihatethenight.com/2010/02/28/z-is-for-zombie-2-0-youtube-video/</link>
		<comments>http://howihatethenight.com/2010/02/28/z-is-for-zombie-2-0-youtube-video/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 15:34:41 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Previews]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=628</guid>
		<description><![CDATA[Here is a YouTube video showing the new features in Z is for Zombie 2.0, the locked freeplay levels, new weapons and the new High Scores and Statistics screens. It&#8217;s sitting in review, and I&#8217;m hoping it comes out early this week.]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/02/28/z-is-for-zombie-2-0-youtube-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HypnoPhone 2.0 is out!</title>
		<link>http://howihatethenight.com/2010/02/01/hypnophone-2-0-is-out/</link>
		<comments>http://howihatethenight.com/2010/02/01/hypnophone-2-0-is-out/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 02:17:42 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Announcements]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[HypnoPhone]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[New]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=560</guid>
		<description><![CDATA[HypnoPhone is a &#8216;game&#8217; I made last spring when I was first learning how to get stuff on the iPhone. It was pretty basic, but has some measure of popularity in the App Store. A few weeks ago I completely rewrote it from the group up, and it was just approved! This new version is [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/02/01/hypnophone-2-0-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Climbing the rankings</title>
		<link>http://howihatethenight.com/2010/01/29/climbing-the-rankings/</link>
		<comments>http://howihatethenight.com/2010/01/29/climbing-the-rankings/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 16:03:50 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Falling]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Rankings]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=535</guid>
		<description><![CDATA[F is for Falling has been steadly climbing the App Store rankings, faster and higher than I ever though would happen. In the United States, it currently sits at: Number 74 in the Top 100 Paid Arcade Games Number 95 in the Top 100 Paid Action Games Number 246 in Paid Games Overall Number 528 [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/01/29/climbing-the-rankings/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F is for Falling 1.1 is out!</title>
		<link>http://howihatethenight.com/2010/01/28/f-is-for-falling-1-1-is-out/</link>
		<comments>http://howihatethenight.com/2010/01/28/f-is-for-falling-1-1-is-out/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 02:03:17 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Falling]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=530</guid>
		<description><![CDATA[F is for Falling 1.1 was released tonight, it&#8217;s got a number of features: Better icon Bug fix: Player could end up off the screen Bug fix: when an object killed you, the same object was the first thing you got when restarting the game Bug fix: entering the game and playing without looking at [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/01/28/f-is-for-falling-1-1-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>V is for Vortex 1.3 is out!</title>
		<link>http://howihatethenight.com/2010/01/27/v-is-for-vortex-1-3-is-out/</link>
		<comments>http://howihatethenight.com/2010/01/27/v-is-for-vortex-1-3-is-out/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 23:53:41 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Vortex]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=521</guid>
		<description><![CDATA[V is for Vortex 1.3 was just approved! This is a smaller update, just some general tweaks and bugfixes. The next major update will have 18 new levels! Achievement Bug Fixes Added leader board button on achievements screen Added achievement descriptions]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/01/27/v-is-for-vortex-1-3-is-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

