A Long Way Home – Approved

A Long Way Home has been approved. After almost 10 months of work, I never thought this day would come. This game has evolved many times since I started working on it, and for the better. The method of gameplay has drastically changed from my original thoughts, the graphics were done and redone and redone [...]

A Long Way Home – HiRes Screenshots

Here are some hires screenshots of the game. I’m hoping to release it next thursday, June 16th, but we shall see if the cards line up.

A Long Way Home – Nearing Completion.

After 8 mths of development and many false starts, I’m FINALLY ready to take the wraps off a game I’ve been working on since last August. It’s called A Long Way Home. In this game you play as an astronaut who is stranded out in space. By collecting Dark Matter, you can open portals that [...]

Zombie Heads hits the Mac App Store ($.99)

My second Mac App game hit the app store late last night. Zombie Heads, a matching game, is a port of the iPad version of the game. In Zombie Heads, you need to match up zombie heads as they are tossed into a garbage can. When two heads are matched, they explode, making room for [...]

Obliteration 1.7 hits the Mac Store and App Store

Obliteration and Obliteration HD version 1.7 hit their respective app stores over the past 48 hours. This update provides some requested features, bug and performance fixes and the framework for what aims to be a random level generator! The full list of updates is below: Sound Effect / Music controls Animated Falling Bomb Ground work [...]

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