Falling Touch Controls
In F is for Falling 1.3 I introduced onscreen touch controls for people who want that option. It’s pretty basic, but I made this graphic to show exactly where the touch zones are, and what they do:
Z is for Zombie onscreen controls
One of the most requested features to be added to Z is for Zombie 1.3 is a set of onscreen controls. I wanted to give a quick preview of the upcoming update. Z is for Zombie 1.3 Bug Fixes Performance Improvements Onscreen Controls New Level – The Mall I’ll post an actual screenshot when I [...]
Manual Control Mockup
Here’s a mockup of the new onscreen controls for V is for Vortex. It’s not a working prototype yet, that should be tomorrow. I’ll post a youtube video of it then. From left to right: Move Left | Move Right | space reserved | Pause | Vortex Select | Jump
V manual control prototypes
I’ve got 3 basic prototypes up for the onscreen controls to be used with V is for Vortex. I’m leaning towards the first one as it gives the most screen realestate for the playing area. What do you think?