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Posts Tagged ‘Falling’

F is for Falling 1.5 is out!

12 Feb

Wow, that was wicked fast, F is for Falling 1.5 is out!!

As I said previously, this was mostly a bug / performance improvement release, but I did sneak in a few new items:
  • Bug Fix: Leaderboards button linked to wrong place
  • Bug Fix: If you did from a large hazard (balloon or plane) while spinning, the game over screen would be rotated.
  • New Feature: Reset Scores button to reset all the high scores. You’ll need this if you have a score from version 1.3 and prior.
  • New Feature: Backgrounds toggle in settings screen, allows you to turn off the background clouds for performance improvement.
  • New Hazard: A Big Bomb that will blow you to pieces
  • Performance Improvements: I was able to reduce the memory footprint by 10%! This makes a big different on 1st gen devices.

I encourage everyone to comment below, or use the contact form to send me some ideas of what to include in 1.6!

 
 

F is for Falling 1.5 submitted

11 Feb
I just submitted version 1.5 of F is for Falling to the App Store. This was mostly a bug / performance improvement release, but I did sneak in a few new items:
  • Bug Fix: Leaderboards button linked to wrong place
  • Bug Fix: If you did from a large hazard (balloon or plane) while spinning, the game over screen would be rotated.
  • New Feature: Reset Scores button to reset all the high scores. You’ll need this if you have a score from version 1.3 and prior.
  • New Feature: Backgrounds toggle in settings screen, allows you to turn off the background clouds for performance improvement.
  • New Hazard: A Big Bomb that will blow you to pieces
  • Performance Improvements: I was able to reduce the memory footprint by 10%! This makes a big different on 1st gen devices.
 
 

Falling Touch Controls

11 Feb

In F is for Falling 1.3 I introduced onscreen touch controls for people who want that option. It’s pretty basic, but I made this graphic to show exactly where the touch zones are, and what they do:

 
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F is for Falling 1.4 is out!

09 Feb

F is for Falling 1.4 is out. This update was more than just an update for 1.3, it had a bunch of new features and performance improvements too. It should be showing up in the App Store over the next 2 – 3 hours.

  • Bug Fix: High Scores were not saving
  • Bug Fix: Player would jiggle when hitting side of gameplay area
  • Bug Fix: If you died while spinning, the gameover screen would be rotated
  • *Massive* Performance Improvements in switching screens
  • Achievement Notifications
  • Scoring Updated – Since you’re falling, it now counts down from 40,000 feet.
  • High Scores updated – The lower the number, the higher the score (the further you fell)
  • Control Optomization – Touch controls are quicker, Tilt controls are even smoother – Especially on earlier devices!!

Previous 1.3 updates

  • Settings menu – just click on the info button
  • Scaling difficulty, it gets harder over time
  • Better Controls!! You can now select touch or tilt controls.
  • Tilt control refinement, the more you tilt, the faster you move.
  • Major performance improvements – everything is MUCH smoother
  • ‘Play Again’ speed increase, it now resets the level MUCH faster
  • Achievements, there are now 7 achievements (hit balloon boy, hit 100 birds, and fall for 1k, 2k, 5k, 10k and 20k feet)
  • New Hazard – a UFO
  • Hazard Adjustment – Birds don’t kill you anymore, but they do send you into a spin, during which you cannot move.

Check out a YouTube video

This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video.

 
 

F is for Falling 1.4 Preview Video

06 Feb

Here is a quick preview video of F is for Falling 1.4. It shows off a bunch of the new enhancements in 1.4, due out next week.

  • Birds don’t kill you anymore, they spin you around during which you can’t move
  • There are now achievements with notifications
  • Tweaked High Score method (it count’s down from 40,000)

It’s in currently in review.

This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video.