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	<title>How I Hate The Night &#187; Update</title>
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		<title>HypnoPhone Lite is Out!</title>
		<link>http://howihatethenight.com/2010/08/08/hypnophone-lite-is-out/</link>
		<comments>http://howihatethenight.com/2010/08/08/hypnophone-lite-is-out/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 01:12:48 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[HypnoPhone Lite]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=834</guid>
		<description><![CDATA[HypnoPhone Lite is out! It came out this morning. You can download it for free in the iTunes App Store. It features: - Complete rewrite from the ground up - 4 new illusions - Performance Improvements]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>HypnoPhone Lite 2.0 Submitted</title>
		<link>http://howihatethenight.com/2010/08/01/hypnophone-lite-2-0-submitted/</link>
		<comments>http://howihatethenight.com/2010/08/01/hypnophone-lite-2-0-submitted/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 01:32:07 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[HypnoPhone Lite]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=828</guid>
		<description><![CDATA[I&#8217;m happy to announce I just submitted HypnoPhone Lite 2.0. Like the full version of HypnoPhone, this was a complete rewrite of the application, and brings some major performance improvements, new illusions and full iOS4 support. You can read all about it over on the product page.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HypnoPhone Update</title>
		<link>http://howihatethenight.com/2010/08/01/hypnophone-update/</link>
		<comments>http://howihatethenight.com/2010/08/01/hypnophone-update/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 01:29:37 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[HypnoPhone]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=826</guid>
		<description><![CDATA[I just submitted an update for HypnoPhone bringing full iOS4 support to the app.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F is for Falling 1.6 submitted</title>
		<link>http://howihatethenight.com/2010/07/18/f-is-for-falling-1-6-submitted/</link>
		<comments>http://howihatethenight.com/2010/07/18/f-is-for-falling-1-6-submitted/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 20:38:31 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Falling]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=776</guid>
		<description><![CDATA[I just submitted an update for F is for Falling, version 1.6. It includes iOS 4.0 support for multitasking, improved performance, and even smoother tilt controls. I&#8217;m thinking about getting high resolution graphics in the next release, but it all depends if you would actually see a difference, this being a hand drawn game and [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Updates and Progress</title>
		<link>http://howihatethenight.com/2010/05/23/updates-and-progress/</link>
		<comments>http://howihatethenight.com/2010/05/23/updates-and-progress/#comments</comments>
		<pubDate>Sun, 23 May 2010 13:09:46 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=754</guid>
		<description><![CDATA[It&#8217;s been a busy few weeks, both professionally and personally, which is why there has not been as many updates. This is where I am with everything: Obliteration HD &#8211; I&#8217;ve finished creating 25 new buildings, cut them up and added them to the game. I&#8217;ve been working on getting little zombies running around. I&#8217;ve [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Obliteraion HD 1.2 is now available</title>
		<link>http://howihatethenight.com/2010/04/14/obliteraion-hd-1-2-is-now-available/</link>
		<comments>http://howihatethenight.com/2010/04/14/obliteraion-hd-1-2-is-now-available/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 13:41:39 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[Obliteration]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=722</guid>
		<description><![CDATA[Obliteration HD is out! you can read about it here: http://howihatethenight.com/2010/04/11/obliteration-hd-in-review/]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Obliteration HD in review</title>
		<link>http://howihatethenight.com/2010/04/11/obliteration-hd-in-review/</link>
		<comments>http://howihatethenight.com/2010/04/11/obliteration-hd-in-review/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 15:54:48 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Obliteration]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=706</guid>
		<description><![CDATA[So, the first update to Obliteration HD is in review, and brings many changes and improvements to the game. Actually having an iPad to test with made a world of difference. The iPad had a lot more processing power than I anticipated, so I was able to really tweak the gameplay a lot. The levels [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Z is for Zombie Lite 2.1</title>
		<link>http://howihatethenight.com/2010/03/11/z-is-for-zombie-lite-2-1/</link>
		<comments>http://howihatethenight.com/2010/03/11/z-is-for-zombie-lite-2-1/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 19:14:33 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=643</guid>
		<description><![CDATA[So, Z is for Zombie Lite 2.1 was submitted last night. I made a pretty big goof which pretty much created a God Mode. So, if you want to play the game without fear of dying, go download it now! The update should be out tonight. This will be your only chance to play as [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/03/11/z-is-for-zombie-lite-2-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Z is for Zombie 2.0 Lite</title>
		<link>http://howihatethenight.com/2010/03/10/z-is-for-zombie-2-0-lite/</link>
		<comments>http://howihatethenight.com/2010/03/10/z-is-for-zombie-2-0-lite/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 15:53:52 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=636</guid>
		<description><![CDATA[On Monday I submitted Z is for Zombie Lite 2.0,  and it is currently in review with Apple. As version 2.0 was a significant update for the full Z is for Zombie, this is also a pretty big update, porting over many of the same changes: Progress Saving High Scores Statistics Zombies have hit points [...]]]></description>
		<wfw:commentRss>http://howihatethenight.com/2010/03/10/z-is-for-zombie-2-0-lite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>and so it goes</title>
		<link>http://howihatethenight.com/2010/03/02/and-so-it-goes/</link>
		<comments>http://howihatethenight.com/2010/03/02/and-so-it-goes/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 19:32:52 +0000</pubDate>
		<dc:creator>Jonathan Mulcahy</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://howihatethenight.com/?p=634</guid>
		<description><![CDATA[Z is for Zombie 2.1 was just submitted to the app store :) The general consensus from the 2.0 update was that the gameplay got a lot more difficult. I&#8217;ve balanced the fastest / strongest zombies so they move a little slower, and are a little easier to kill. Not too easy though :) If [...]]]></description>
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